Witcher, Azar Jave, professor and giving them Andrzej Sapkovsky be cursed. CD Projekt finally finished their long-building, dedicated to the adventures of the white-haired murderer of monsters, and I lost my dream. “Now, there is only one task …”. And again you go to bed when the alarm clock informs that it is time to move to study in an hour, and on the street the first wipers go on a crazy dance with their brooms.
The main character of the game is a witcher named Geralt. Witcher, in short, is such a dangerous mutant guy who can give a weighty kick under the ass of any monster, is well versed in alchemy and knows how to use magical signs. The plot of Witcher is different from the events described in the printed source. During the pogrom in Rivia, the glorious Geralt supposedly dies. Five years after a half -dead witcher, his associates find in the vicinity of Caer Morhen. But here’s the bad luck – a fearless fighter of evil spirits and the conqueror of girlish hearts does not remember anything. However, amnesia is not such a rare disease among RPG heroes.
Literally immediately upon returning to their refuge, the witches are attacked by armed people. Fortunately, Geralt did not forget his combat skills, and a couple of dozen attackers remains to writhe on the ground in dying convulsions. Two main antagonists kill one of the witches to the noise and hide with most of the magic elixirs. Now Geralt, moving the thirst for revenge, has to find the dampers, to smash their insidious plans and, if possible, remember who he is actually.
In general (if you forget about the notorious loss of memory), the plot Royal Lama Casino review is very, very good. The game keeps in voltage until the last moment: each decision is very difficult and subsequently significantly affects the course of passage. After the choice made, the player often has doubts: “But did I act in my conscience?”. Rarely what game so makes you empathize.
The medieval world “Witcher” is cruel and unfriendly. There is no place for fairy-tale princes and fire-breathing dragons, but there will always be a couple of ugly drunks or wyverns who strive to gnaw a witch throat. Race hatred, terrorism, bloody massacre in the name of freedom and equality – this and much more distinguishes the “witcher” from other similar projects. Although Geralt is trying to maintain neutrality, he somehow participates in this war between the elves and people, and in any case is responsible for its consequences. All this stimulates the re -passage.
There are enough nonlinear tasks. These are standard contracts for the murder of monsters, various postal instructions and the like. There are really a lot of quests, especially in the razm.
By the way, just in the city and the main underwater stone of the project pops up to the surface – to indecent long loading. Moreover, symptoms of such a “disease” are also observed on high -class computers. Wait, believe me, is really boring, so I advise you to stock up on good reading;For example, during the download time I read the almost completely notorious “master and Margarita”.
But the combat system turned out to be surprisingly original. After the first click on the enemy, the player must wait for the cursor to “light up” with fire, and click again – then Geralt will conduct a series of blows with additional damage. In total, the witcher can perform up to four such combo (if everything goes as it should) and the latter usually ends with the murder of the enemy. Not without spectacular fatalities – while the enemy is “resting” in the knockdown, Geralt effectively finishes it with the handle of the sword or beautifully pierces it with a blade. And in general, the entire animation of fights deserves exclusively flattering reviews. It is worth noting that in everyday activities, Geralt actively uses two swords (steel – against people, silver – against monsters) and three combat styles, opening in combination with five magic signs a huge expanses of tactical possibilities.
The role system is also not quite common. All witcher attributes, styles and magic signs are divided into five turns of development, each of which is associated with conjugated abilities. Three types of talents (bronze, silver and gold) will not allow the player to pump one and forever forget about the rest-if you want, but you will have to learn the basics. But the interface was pumped up – all the things in the inventory look almost the same, and given the enormous significance of the alchemy in the game – such a shortcoming is simply unforgivable. Because of this, the desire to engage in the manufacture of potions is discouraged completely-while you will find what kind of ingredients you are missing, you don’t want to live, not that the grass is mixed.
The engine is responsible for the graphic part Aurora Engine, licensed BioWare. “Motor” copes with its work with a bang. The landscapes are great. The developers love for details are pleasing: all, without exception, even the most unnecessary characters, seem to be as alive as Geralt itself, and the cities resemble huge anthills, where something is constantly happening. Of the minuses – the loads already mentioned above, pseudo -plastic models, hack -hazel -free animation of the characters during conversations (the lips do not keep up with the text, the facial expressions leaves much to be desired, and the hands are always extended at the seams).
Despite all the shortcomings, the game was a success. After the first passage, I would like to study the “witcher” again, make other decisions and see how it will end this time. And, in principle, what prevents you from?
Pros: an exciting plot;excellent atmosphere;original combat system;Excellent graphics and soundtrack.
Cons: too much download time;instability.